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.NET Forum / Languages / Managed C++ / June 2007

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ThreadLast Post  Replies
Supported VC2003 deployment targets15 Jun 2007 07:04 GMT2
Feel a bit dumb for asking this.
Could someone confirm whether VC2003 was a supported platform for deploying
executables to Win95 or Win98. The last MSDN was Oct 2003. What's the last
PSDK for VC2003 and Win95?
framework or not framework15 Jun 2007 01:42 GMT4
hey all,
Regarding Visual Studio .Net 2005 can you still build applications that
don't require the .Net Framework (I guess this would be called Unmanaged
Code?). I'm asking because I'd like to create a very light toolbar that can
C++/CLI System::ServiceModel Problem15 Jun 2007 00:12 GMT2
when i try to compile my code with 'using namespace
System::ServiceModel' i get:
error C2039: 'ServiceModel' : is not a member of 'System'
i've installed WCF and WPF extensions for Visual Studio 2005 and after
Dynamic debugging problem14 Jun 2007 14:45 GMT1
Well, I have a problem with a dynamic debuging.
My program is winform program written in Managed c++.
I compile dynamically a dll in vb.net. It works well. To execute a
function in my dll I use the invoke function. It works well.
Will VC++ face out ?14 Jun 2007 14:39 GMT9
Hi I have many questions
Does VS Orcas still has VC++ , do you think that VC++ will face out by
dotnet or Java ?
Can C# support standard or Win32 C/C++ class lib dll and COM ?
Refering to Class, Types, and Functions from Dlls14 Jun 2007 06:28 GMT10
  I have a DLL that I need to access.  I've managed to load it and
unload it successfully.  The compiler is happy no complaints or
warning.
I need to refer to a class object that was defined in the class, and
managed threading / native exception handling question13 Jun 2007 18:14 GMT3
What happens in the following scenario?
1.Via a DLL interface, a managed thread kicks off a potentially long running
FOR loop operation encapsulated by a native C++ dll.  This FOR loop has C++
try/catch logic and allocates memory using calloc.
VC6 <-> C#(net 2.0) interaction13 Jun 2007 18:08 GMT5
We maintain a big VC6 project that we currently can´t convert to VS2005 for
various reasons. For our current project we need to establish a communication
channel between this VC6 project and another project that is running on
VS2005 C# and NET 2.0.
/clr option creates multiple Win32 threads13 Jun 2007 09:18 GMT3
While debugging my application I have noticed that occasionally a message
saying "Win32 Thread xxxx exited with code 0 (0x0)" appearing in the debug
window. I investigated this some more and found that, according to the
threads window, there were four Win32 threads in my program! ...
Displaying an image on ATL Dialog12 Jun 2007 22:31 GMT1
I'm trying to display an image on an ATL Dialog form in VS2003...  I think
I am able to load an image (a GIF) w/ CImage.Load, and I'm trying to call
the SetBitmap followed by Invalidate on the CStatic that I get, but no
image appears...   I'm doing this in OnInitDialog(...).  any ...
Generic with template as member variable12 Jun 2007 14:46 GMT3
I have a class which should like this ideally:
generic <typename T>
public ref class ManagedClass
{
Opening Movie is suddenly blurry12 Jun 2007 08:06 GMT3
The opening movie is suddenly blurry in Rise of Nations. I think I've either
accidently deleted a Windows System filter or one or more video filters has
become corrupted.
I've checked and I suddenly cannot see "avi" or "mpg" video files either -
Visual C 2005 Removing Event Handlers When Designer Reloading12 Jun 2007 06:32 GMT5
Essentially my problem is that .NET 2005 is removing my event
handlers. There's no real special things about my project, it just
continually removes them all.
It starts on the open of a solution. The screen flashes and
CCommandLineInfo's ParseParam not getting called11 Jun 2007 18:02 GMT1
I've followed simple steps ie: Created a class (call it mycommandline)
inheriting from CCommandLineInfo. Than overrided the ParseParam
method. Created a mycommandline object and passed to ParseCommandLine
method of my CWinApp inside its InitInstance method. Now I pass
"Any CPU" build for C++/CLI11 Jun 2007 10:35 GMT1
Can I create a C++/CLI assembly with /clr:pure that is platform agnostic? C#
projects use "Any CPU" as the default platform and the output can be loaded
into a 32-bit or 64-bit process.
I have a VS solution with a C++/CLI dll and a C# exe which uses this dll.
Pages: 1 2 3 4 5 6 May, 2007
 
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