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.NET Forum / Languages / Managed C++ / June 2007

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ThreadLast Post  Replies
Random numbers29 Jun 2007 22:21 GMT13
I would like to be able to create a random number generator that produces
evenly distributed random numbers up to given number.
For example, I would like to pick a random number less than 100000, or
between 0 and 99999 (inclusive).
Bizarre behaviour in VS2005 when debugging29 Jun 2007 22:14 GMT4
I have a VC6 ANSI C (console) project that I have recompiled sucessfully
under VS2005.
However, when I attempt to debug the code (step through) - my
breakpoints are disabled (msg : "beakpoints will not be hit"), and worse
Using C++/CLI wrapper to call .NET assembly from native code?29 Jun 2007 22:10 GMT2
I need to dynamically load and call .NET assembly from native
application, written in C++.
I'm trying to do this by creating a (managed) module, written in C++/
CLI, whose header can be #included from native code like normal C++
Organizing a World29 Jun 2007 03:16 GMT1
I'm creating an application which is game-like, in that it has entities
which move in a World composed of adjacent grids.
At first, the 'natural' way to build the World object as a class is to
create a Grid class, and then create an array of Grid objects to represent
Editable mult-column table28 Jun 2007 16:57 GMT1
I want to display a two column multi-row table in a Windows Forms app.
I want the user to be able to edit all values in both columns. Table
will need to scroll vertically.
What is the best control to use?
How to disable disassembly window in VC++ 2005?28 Jun 2007 14:21 GMT11
I have already started C++ programming with VC++ 2005 Express Edition.
Unfortunately during debugging one of my first programs I had to
unintentionally enable some debugger configuration feature which turns
on Disassembly Window at the end of every my program (basic example ...
Using VS2005 on a project that earlier used VS200328 Jun 2007 10:26 GMT5
What is the right way to go when I have a C++ project that earlier used
VS2003.
When I compile now I get a lot of compile error.
//Tony
Compile error when having __gc28 Jun 2007 08:59 GMT1
I get compile error in VS2005 but not in VS2003 for the same project.
Here is the row that the compiler complains about
public __gc class ReasonDialog : public System::Windows::Forms::Form
I read in the documentation that this is the old syntax but I want to use
Compile error in vs2005 but not in vs200328 Jun 2007 07:57 GMT5
I get compile when using VS2005 but not in VS2003.
The compile error is the following
"Error 1 error C3867: 'MeltPracCommon::ReasonDialog::tbReason_TextChanged':
function call missing argument list; use
Can not find the resource27 Jun 2007 09:45 GMT2
Hello, dear guys,
I met another curious issue of finding the resources.
There was a dynamic file, which include a resource:
/////////////////////////////////////////////////////////////////////////////
The static library benefits26 Jun 2007 17:28 GMT11
In VS2005, if APP A is using a static library B.lib, although there
are many objects contained in the B.lib, but App only use part of it,
will the compiler only adopted the part that the App actually need, or
bind all the objects of B.lib into the App?
Handling callbacks from unmanaged code26 Jun 2007 15:41 GMT3
I have an unmanaged DLL which calls my managed C++ app using a
callback (standard C++ function pointer). I can receive the callbacks
OK using a static function with global scope, but I can't find a way
to get hold of a pointer to my Form to pass it the data.
Static library contain dynamic library26 Jun 2007 04:37 GMT4
I have a test in VS2005 that static library A.lib use the dynamic
library C.dll.
Then a application App use the A.lib.
App-->A.lib-->C.dll
VC Self-contained static libraries26 Jun 2007 02:47 GMT3
Hello, dear all,
I have a static library project A.lib. And this library also use the
other library B.lib.
The IDE is VS2005. I want to know, when A.lib was build out, will it
Unmanaged to managed return value26 Jun 2007 01:39 GMT13
I have the following managed C++ function (VC++ 2005 (C++/CLI)
System::Array^ ManagedCppClass::GetData()
{
   BYTE* pData;
Pages: 1 2 3 4 5 6 May, 2007
 
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