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.NET Forum / Languages / C++ Libraries / September 2004

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ThreadLast Post  Replies
how to link opengl library with VC++.net23 Sep 2004 23:08 GMT1
I m having problem in linking opengl library with VC.net.
--------------------------------
From: Nazoora Kiran
-----------------------
Check out the correction patch21 Sep 2004 15:10 GMT1
Microsoft User
this is the latest version of security update, the
"September 2004, Cumulative Patch" update which eliminates
all known security vulnerabilities affecting
Hiding objects in MC++19 Sep 2004 20:07 GMT3
I have a mixed dll which exposes some managed classes
which themselves *internally* make use of some
standard c++ library templates (like string and exception).
The problem I'm having is that when I reference the dll
Problem with DLL and Data Alignement15 Sep 2004 17:34 GMT2
I'm creating a custom dll to a legacy program. That dll is written in
Managed C++ with some C interfaces. That C++ dll then calls into a C#
framework. The c++ dll is debugged with usual interop calls from C# which
works just fine. When starting it from the legacy program, the ...
Statically link dll code into exe09 Sep 2004 14:23 GMT2
is there a way to do this? All you have is the lib and the dll file (so no
source code).
Is it possible to link them physically into the exe we're creating in a
VS.NET 2003 unmanaged C++ solution's exe?
Is there an API to format the HD?08 Sep 2004 02:00 GMT8
Is there an API to format the HD?  I found to use the DeviceIoControl with
IOCTL_DISK_FORMAT_TRACKS code can format the floppy, but how to format the
HD, I don't want the SHFormatDrvie way.
Thank you very much!
Problem with event declaration - possible VS.NET bug?07 Sep 2004 19:00 GMT3
I made a post relating to this issue a while
back, but I haven't received any answer, so
here I am again.
I am writing a mixed C++ dll which uses the following
lnk1181 glowcode.lib missing06 Sep 2004 08:35 GMT1
I took an sdi mfc app created under vstudio (prior to .net) and rebuilt it
using vstudio.net.  The debug configuration builds fine, but when I try to
build the release version I get the following linker fatal error - LNK1181:
cannot open input file 'glowcode.lib'.
 
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