| Thread | Last Post | Replies |
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| Filling an area by specifying a pixel | 01 Nov 2008 00:38 GMT | 1 |
I have a Bitmap and Graphics object in which I want to fill an area by specifying the coordinates of a pixel (kind of like the fill tool in most graphics software). Is there any easy way to do this? Thanks.
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| Rotating a Graphic | 28 Oct 2008 08:20 GMT | 1 |
I have a Graphics object that I have drawn several things on using transform methods (such as RotateTransform and TranslateTransform) and drawing methods (such as FillRectangle and DrawString) of the Graphics object. It now looks exactly how I want, except for one thing. I want ...
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| Graphics class | 27 Oct 2008 19:52 GMT | 3 |
I have a Bit map 1367 wide 32 high this bitmap contains like 40 separate Images 32x32 I tell it the id*32 to get the approiate Image from
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| BorderLess Form | 26 Oct 2008 10:42 GMT | 1 |
I have a borderless form with a button, when the button is clicked the form windowsatate will be maximized but i acn see the form text and also a blue rectangle in the top of the form, i believe the form repaint itself somewhere
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| Draw Borderless Form | 25 Oct 2008 02:49 GMT | 1 |
I have a borderless form and have one button when the button is clicked the form windowstate will be maximized, but while maximizing and inspite of the form is borderless i can see the form text and a blue rectangle, as i understand te form redraw itself
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| Drawing a Splitter | 14 Oct 2008 19:53 GMT | 3 |
I have a UserControl that manages the placement of four panels in the same spirit as the four pane view you see in 3d modeling applications. I have everything working fine, except for the splitter guideline -- the 'preview' line that you move instead of the actual
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| Drawing a discontinuous line with pen width > 1 fails with "Out of memory" error | 12 Oct 2008 14:10 GMT | 4 |
I want to make some "smudges" on a form by dragging the mouse with the left button down, then stop drawing when the mouse button is up. The following code works fine when the variable sglPenWidth below is set to one, but when it is 2 or more I get an OutOfMemoryException as soon
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| 2bit image from a number? | 02 Oct 2008 15:49 GMT | 3 |
I want to generate every possible combination of 5x5 1bit bitmaps There are 33554432 different combinations? 2^5^5? 33554432 in binary is 1100110011001100110011 which is 22 bits? It seems to me that the easiest and fastest way to do it is to iterate
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| Painting the UI during thread operations | 01 Oct 2008 19:40 GMT | 1 |
During long processes I want to update the UI with progress style messages but the paint does not occur until after the process finishes. 1) What is the call to trigger an immediate repaint 2) Is there a better way to update the UI with progress messages?
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