| Thread | Last Post | Replies |
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| Freeimage | 08 Jul 2005 16:14 GMT | 5 |
Has anyone tried using this lib from .NET / c# and if so any impressions good or bad? http://freeimage.sourceforge.net/ Thanks,
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| How to edit "embedded" resources | 07 Jul 2005 21:04 GMT | 2 |
I inherited a desktop C# app in which a form has an image list containing a bunch of images which I need to tweak. I can't find these images on disk anywhere, nor are they actual embedded files/resources listed in the project. When I go to ResourceView to maybe bring up the ...
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| Lousy quality when drawing an image on another | 07 Jul 2005 10:06 GMT | 7 |
I am trying to read a gif image and write text onto it (in an ASP.NET page if that makes any difference), but I am having problems with the quality of the outputted image. Here is the code so far...
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| Form Scrolling | 07 Jul 2005 06:29 GMT | 3 |
I have noticed that the scroll state of the form has an effect upon the results of executing the Update() function. Refering the the Microsoft SDK notes, the Upate() method " Causes the control to redraw the invalidated regions within its client area."
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| ClipRectangle | 07 Jul 2005 06:25 GMT | 7 |
Hi Bob, Prior to the drawing of any graphical object, I test to determine if that object 's envelope/bounds intersects with the ClipRectangle (c). c is retrieved directly from the base classes PaintEventArgs cliprectangle.
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| Undraw a drag-drop rectangle. | 06 Jul 2005 15:22 GMT | 4 |
Hi, I'm trying to draw a drag-drop rectangle on the screen using the following code: public static void DrawDragRectangles(Rectangle[] newRects) {
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| Double buffering with pagescale | 06 Jul 2005 13:45 GMT | 8 |
I'm using double buffering as explained here: http://www.bobpowell.net/doublebuffer.htm. The only modification is that my application has a zoom function that modifies the pagescale of the graphics object created from the backbuffer bitmap.
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| DrawImage and Out Of Memory | 05 Jul 2005 17:13 GMT | 9 |
I have problem with drawing large bitmaps. There is firstBitmap 32bppARGB for offscreen drawing sized cca 1000x700 pixels. From file I load secondBitmap 1bppIndexed sized ccz 9000x14000. I want to
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| Drawing of PNGs with transparent pixels | 04 Jul 2005 21:03 GMT | 8 |
I have a problem I'm currently stuck with. To enable icons in menus, I've written my own drawing routine for MenuItems (OwnerDraw=true). The icons to be displayed are PNGs with tranparency and are an embedded resource. On startup I load the images into an ImageList as described ...
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| Detect the change on a control's parent painting? | 04 Jul 2005 12:55 GMT | 2 |
I want to detect when my control's parent redraws itself. I know that this will cause a repaint in my control but I want to detect this before a paint event occurs in my control... Does anybody know if any event is fired in my control (before paint event)
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| How to reduce intesity of a colour to be more 'pastel' | 04 Jul 2005 09:06 GMT | 2 |
I know exactly what I want to do, however am not sure what the correct term is to describe it. Essentially, I wantthe user to select a color, say Dark Blue, and then automatically generate a selection of colours based on that... eg, 'lighter blue', 'light blue', 'light pastelly
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