| Thread | Last Post | Replies |
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| Capturing a frame using the Windows Media Player control | 01 Apr 2005 00:02 GMT | 1 |
I'm using a Windows Media Player control in a Windows Form. I've been able to capture the currently displayed frame by using a BitBlt operation. What I'm looking to do now is to set the uiMode to Full so that I get
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| Subclassing the PropertyGrid | 31 Mar 2005 19:21 GMT | 3 |
Folks - I've done some searching on the 'net, and I think I know the answer to my question, but I wanted to pose it anyway, just in case. I'm embarking on a new project, and we're investigating the use of the
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| How can I do Window Forms of Windows Media Player standerd? | 31 Mar 2005 02:58 GMT | 1 |
I liked the look of the Window Media Player form. I have no idea on how to begin to create forms like that, though I have done basic forms. Could you give me a web site on this topic? thx!
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| 2 Newbie Questions | 30 Mar 2005 23:58 GMT | 2 |
Hi, I'm trying to draw a border around my form that redraws on form resize. Can someone please tell me 1/ How do I find the 'internal' dimensions of the form? I wish to draw
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| Invalid parameter used when using CompressionCCITT4 | 30 Mar 2005 14:05 GMT | 1 |
Hi, Compressing a tiff-image from file using the following code is working fine: ImageCodecInfo myCodecInfo = GetCodecInfo("image/tiff"); Bitmap objImage = new Bitmap(drRow[FieldName].ToString().Trim());
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| Synchronized Scrolling of images | 30 Mar 2005 03:28 GMT | 3 |
Hi developers, I need to synchronize the moving/scrolling of 4 images in a window. So I started to write my own image control that inherits from the panel object. I overrid the WndProc to capture the Scroll messages and
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| Saving in Vector Format (.EMF) | 29 Mar 2005 19:05 GMT | 2 |
Can anyone give me a hint how I can save a drawing as an EMF (Vector) file. The following simple example gives an error. If I create the drawing tru a Bitmap object then it saves the file but as a rasterized image (not vector). Any
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| Bug in GDI whit Zoom and Antialias | 29 Mar 2005 09:23 GMT | 1 |
I have found a probable bug when you draw with GDI. Look this simple code '*************************** Private WithEvents tmr As Timer
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| printing win form controls at the printer | 29 Mar 2005 08:41 GMT | 1 |
i need to print a picture box where i actually draw my own picture. That would be a combination of a few strings and a few lines. I can print the picture box at the printer, however, any graphics inside the picture box would not show up. I kinda undrestand now why this is
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| Merging two images | 27 Mar 2005 13:11 GMT | 4 |
I am having a little difficulty... I am trying to merge two images togethor, but I am getting "Invalid parameter used". I have created a seperate class file, set up properties
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| VB.NET for Pocket PC | 27 Mar 2005 05:49 GMT | 1 |
Does ne one know howto mark a point on an image placed in the picture box.In VB6.0 Pset porperty does this.Ne alternative for this in VB.net?
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| Graphics.FromHwnd(_pictureBox.Handle) | 26 Mar 2005 23:02 GMT | 2 |
I am walking through some of the very first sample code from the book "Beginning .NET Game Programming" from Apress. I identify his sample code with //SC This code puzzles me:
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| DrawImageUnscaled() or FillRectagle() + DrawRectangle() - Which is faster? | 26 Mar 2005 17:04 GMT | 1 |
I'm currently developing a set of custom controls for a client. Everything is themeable, yadda yadda. I have my own "PictureLargePreview" control which accepts a bunch of Pictures (a threaded extension on top of munch of bitmaps for preview etc). And will
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| Resize TIFF image | 25 Mar 2005 23:58 GMT | 3 |
I am attempting to write a program that will take many 1BPP Group 4 CCITT images and downres them from 36"x24" at 400 DPI to 36"x24" at 200DPI. I got as far as to create the new bitmap object and then when I tried to convert it into a graphics object (graphics.fromimage()), I got an ...
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| Spherical texture mapping | 25 Mar 2005 14:40 GMT | 2 |
Before I dive headfirst into this one, I'd like to hear some oppinions: I have a list of images, displayed in a ListBox. The images are quite small, say 100*100 px tops. Now, I want to create a MouseOver effect where the image that is hovered
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