hi,
i am new to visual studio for programming, so may be primitive
question .
i am having an application which draws on the canvas using opengl.
While debugging, can i pause the gui at a breakpoint and see the
already plotted results (i.e allow the gui thread to continue without
executing the next statement). What i want is to see the results of my
plotting step by step using breakpoint (as as u can do in matlab kind
of environment), or just like i can issue some cout statements to the
iostream and watch them at the debugging time.
thanks
David Lowndes - 07 Mar 2008 09:13 GMT
> i am having an application which draws on the canvas using opengl.
>While debugging, can i pause the gui at a breakpoint and see the
[quoted text clipped - 3 lines]
>of environment), or just like i can issue some cout statements to the
>iostream and watch them at the debugging time.
If you're using a recent version of VS (VS2005 or later I think) have
a look at tracepoints in the documentation - they're a normal
breakpoint that you can have display to the output window and then
optionally continue execution.
Dave