I have Visual Studio C++ .net 2003 (pro), and for some reason, it has gotten
very slow when performing certain tasks associated with the debugger. For
example, when I set or remove a breakpoint (F9), the IDE becomes
unresponsive for up to 15-20 seconds before the breakpoint is set and I can
use the mouse or keyboard in it again. Also, when the debugger reaches a
breakpoint or there is an assert and I break, and I double click on various
levels in the stack found in Microsoft files (such as MFC, or c runtime), it
can take a long time before it takes me to that location in the source file.
It looks like going to locations found in my code is ok.
The only unusual thing I remember recently is that I was tracing into the
code and I was asked to enter the path of some MS file - I entered it and
the session continued, but I don't know if it became slow around that time,
or which file it was - some c runtime header.
Where does the IDE store the location of the files whose path is entered
during a debugging session? I thought I would try to reset this value to see
if it makes any difference.
I would appreciate any help in fixing this.
Thanks.
A
a - 27 Jun 2005 17:28 GMT
Just in case anybody cares, I fixed the problem by creating a new solution
from scratch and adding all the projects to it.
A