>I've developed a simple game that needs to be compiled as a multithreaded
>dll. I've read that since I use this runtime-library my applications will
>need MSVCRT.DLL at runtime. Is it possible to perform static linking with
>MSVCRT.lib or do I have to ship MSVCRT.DLL together with my .exe?
Michael,
You can choose to build with a static multi-threaded library, so you
shouldn't need the DLL run-time.
Dave
Michael - 30 Jun 2005 21:01 GMT
How do I do that? By setting runtime-library to Multithreaded (/MT)?
> >I've developed a simple game that needs to be compiled as a multithreaded
> >dll. I've read that since I use this runtime-library my applications will
[quoted text clipped - 7 lines]
>
> Dave
Carl Daniel [VC++ MVP] - 30 Jun 2005 21:23 GMT
> How do I do that? By setting runtime-library to Multithreaded (/MT)?
Exactly.
-cd