Hello,
I am using VS.Net2003 as editor to write my pure C++ program, in other words
I am not using any .net feature and all the code are unmanaged. How do I tell
the compiler(VS.Net 2003) this is what I want, as by defaulti it seems I
cannot see the address information of the the pointer etc(which we see in
VS6).
Thanks,
Jazz
adebaene@club-internet.fr - 14 Jun 2005 17:53 GMT
Jazz a écrit :
> Hello,
> I am using VS.Net2003 as editor to write my pure C++ program, in other words
> I am not using any .net feature and all the code are unmanaged. How do I tell
> the compiler(VS.Net 2003) this is what I want,
Compile without the /clr switch. The simplest way is to create an
unmanaged project (either console, either winddow), and add your files
to it.
> as by defaulti it seems I
> cannot see the address information of the the pointer etc(which we see in
> VS6).
?? What do you mean? The compiler does ot allow to "see the address
information of the the pointer". Are you talking about the debugger ?
Arnaud
MVP - VC
Jazz - 14 Jun 2005 19:53 GMT
Thanks.
> Jazz a écrit :
> > Hello,
[quoted text clipped - 14 lines]
> Arnaud
> MVP - VC
Peter van der Goes - 14 Jun 2005 17:55 GMT
> Hello,
> I am using VS.Net2003 as editor to write my pure C++ program, in other
[quoted text clipped - 6 lines]
> Thanks,
> Jazz
I'm having no trouble seeing the hex addresses stored in my pointers in
either the Autos or Locals tabs in the output window. (No special settings
to indicate unmanaged code) This in a Win 32 Console project started from
scratch as an empty project. What project type and template are you using?

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Peter [MVP Visual Developer]
Jack of all trades, master of none.