> Thanks Lars, but i already have the values for all the windows messages,
> taken from the C++ header files.
[quoted text clipped - 9 lines]
> Found this in the .NET MSDN
> ms-help://MS.VSCC.v80/MS.MSDNQTR.v80.en/MS.MSDN.v80/MS.WIN32COM.v10.en/winui/winui/windowsuserinterface/userinput/keyboardinput/keyboardinputreference/keyboardinputmessages/wm_keydown.htm
You are misreading that page (btw URLs to the internet documentation
are more helpful as different people's local MSDN documentation will
have different URLs). It is *bit* 24 of lParam that carries that
meaning. lParam is a simple 32-bit value, not a pointer to a structure.
> Does anyone know where i can find the structure definitions for the key and
> mouse messages, or can anyone tell me what they are.
You already have the MSDN documentation that tells you all you need.
Where a message refers to a structure, the documentation page will link
to the appropriate structure (as with your WM_CREATE example). Where it
doesn't, it doesn't.
> Thanks in advance
> Neil
[quoted text clipped - 39 lines]
> >> Thanks in advance
> >> Neil
Chris Dunaway - 31 Oct 2005 18:39 GMT
> lParam is a simple 32-bit value, not a pointer to a structure.
Not according to this doc:
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/win
dowsuserinterface/windowing/windows/windowreference/windowmessages/wm_create.asp
<QUOTE>
Parameters
wParam
This parameter is not used.
lParam
Pointer to a CREATESTRUCT structure that contains information
about the window being created.
</QUOTE>