Hi Alex,
I haven't seen your original question, other than your question about where
to ask for information. And I doubt that I could answer it, as I have only
played a little with WPF at this point.

Signature
HTH,
Kevin Spencer
Chicken Salad Surgeon
Microsoft MVP
> Thanks, M$ is the best :)
>
> By the way: are you already read my question?
infalanda@googlemail.com - 07 Jan 2008 16:29 GMT
The question is very simple.
How can I do the same thing (example from internet):
glBegin(GL_TRIANGLES); // Begin Drawing Triangles
glColor3f(1.0f,0.0f,0.0f); // Set The Color To Red
glVertex3f( 0.0f, 1.0f, 0.0f); // Move Up One Unit From Center
(Top Point)
glColor3f(0.0f,1.0f,0.0f); // Set The Color To Green
glVertex3f(-1.0f,-1.0f, 0.0f); // Left And Down One Unit (Bottom
Left)
glColor3f(0.0f,0.0f,1.0f); // Set The Color To Blue
glVertex3f( 1.0f,-1.0f, 0.0f); // Right And Down One Unit (Bottom
Right)
glEnd();
with WPF?
There are some possibilities to use GradientBrush (with 'Stops'), but
how I can interpolate color between some (random created) points?
Many thanks in advice.
--Alex--