> Use the drawing2d.GraphicsPath class to draw the shape. Apply a
> region to the graphics object using the GraphicsPath to clip the
[quoted text clipped - 9 lines]
>
> James
Hi,
You need to reset the clip - graphics.ResetClip should do the trick
J
19/07/2004 14:54:50
PhilipZ <papazulu@philweb.at.REMOVE> wrote in message
<erI1JgZbEHA.3204@TK2MSFTNGP09.phx.gbl>
> Thanks again for your help!!
> One more question: how can I now draw other things outside of this "clipped"
> area? It seems that once I use "graphics.clip" I am unable to draw other
> things around this previously drawn clipped object...
> Would (once more) appreciate any hints! ;-)
> Thanks!
> Phil
> "James Westgate" <james.westgate@nospamcrainiate.com> schrieb im Newsbeitrag
> news:uYBl5LRbEHA.1356@TK2MSFTNGP09.phx.gbl...
> > Use the drawing2d.GraphicsPath class to draw the shape. Apply a
> > region to the graphics object using the GraphicsPath to clip the
> > output eg
> > //not tested
> > graphics.DrawRectangle(new Rectangle(500,500,100,60));
> > graphics.Clip = new Region(graphicsPath);
> > graphics.DrawString("hello world"); //more parameter options here
> > James

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PhilipZ - 19 Jul 2004 16:25 GMT
Thanks a MILLION!!! That's just perfect! :-))
Phil
> You need to reset the clip - graphics.ResetClip should do the trick
>
> J