Rob,
From what I know, you need to have the assembly existent and registered on
both client and server.
Regards,

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> Same problem here more or less.
>
> I serialized a struct (tried a class as well), put it into a MemoryStream, formatted it with a BinaryFormatter and sent it through a UdpClient to a
receiving UdpClient on another machine. I put the byte data back into a
MemoryStream, try and deserialize with the same IFormatter, and I get your
error except that it's looking for the assembly that originated the Udp send
method. Why on earth? :)
> There must be a flag in the IFormatter I'm using that specifies whether to include app domain / assembly information?
>
> Would LOVE to hear a solution to this problem :)