Here's an abbreviated version of the full class.
public class CLog {
private static string FsLog_File_Path = "";
private static object FoLockObject = new object();
private static void RefreshSettings() {
FsLog_File_Path = ConfigurationSettings.AppSettings["logfilepath"];
lock (FoLockObject) {
FsLog_File_Path =
Path.Combine(Path.GetDirectoryName(FsLog_File_Path),
Path.GetFileNameWithoutExtension(FsLog_File_Path) + "_" +
DateTime.Now.ToString("yyyyMMdd") +
Path.GetExtension(FsLog_File_Path));
}
}
public static void WriteInfo(string sDescription) {
RefreshSettings();
StreamWriter oStream = null;
try {
if (File.Exists(FsLog_File_Path)) {
oStream = File.AppendText(FsLog_File_Path);
}
else {
oStream = File.CreateText(FsLog_File_Path);
}
oStream.AutoFlush = true;
string sSession = "";
if (HttpContext.Current != null) sSession =
HttpContext.Current.Session.SessionID + " - ";
else sSession = "";
oStream.WriteLine(string.Format("{0} - {1} - {2}{3}",
DateTime.Now.ToString("dd MMM yyy H:mm:ss"), "INFO", sSession,
sDescription));
}
catch (IOException) {
}
finally {
if (oStream != null) oStream.Close();
oStream = null;
}
}
}
> Is sLog_File_Path local or member variable?
> What about FoLockObject?
[quoted text clipped - 48 lines]
> >
> > Ben
George Ter-Saakov - 16 Feb 2006 13:54 GMT
You do have a problem in your code.
This line is not thread safe.
FsLog_File_Path = ConfigurationSettings.AppSettings["logfilepath"];
You are modifying the variable while some other thread could have been doing
the code that is in lock {} section.
So move that line inside (but read further)
-------------------------------------------------
I am not sure why your are doing it this way. Because I do not see any gain
in FsLog_File_Path beign global/member variable.
I would rewrite the code to avoid any synchronization
private static void RefreshSettings() {
string sPath =
ConfigurationSettings.AppSettings["logfilepath"];
sPath = Path.Combine(Path.GetDirectoryName(sPath),
Path.GetFileNameWithoutExtension(sPath) + "_" +
DateTime.Now.ToString("yyyyMMdd") +
Path.GetExtension(sPath));
}
}
As you can see all manipulations are made to local variable so you do not
need lock.
------------------------------------------------------------------
The only place where you will need to lock is where you are opening the file
and writing to it. Since that is not thread safe.
And this will fail if you try to open/write into file from multiple threads.
George
> Here's an abbreviated version of the full class.
>
[quoted text clipped - 106 lines]
>> >
>> > Ben
Ben Fidge - 16 Feb 2006 19:32 GMT
Hi George,
I see the error of my ways and have changed it as you suggested. This was
basically a quick hack to include the date in the filename, as this wasn't
the origianl intention.
Thanks for the advice
Ben
> You do have a problem in your code.
> This line is not thread safe.
[quoted text clipped - 143 lines]
>>> >
>>> > Ben